AntiVirus is an Android game produced for a university Game Jam (Hallowe’en 2013) with the theme ‘Inside Out’. It is inspired by Asteroids and Grey Matter.

It is a game in which you play as an antiviral pill, tasked with working alongside antibodies to rid the host of infection. The scoring is arcade-style and play proceeds until the player runs out of lives. It is controlled by the devices tilt sensors.

I worked on it in the capacity of a programmer, providing support to the lead programmer in implementing more granular details of gameplay and interaction logic.